[][src]Struct nphysics2d::material::MaterialHandle

pub struct MaterialHandle<N: Real>(_);

A shared handle to an abstract shape.

This can be mutated using COW.

Methods

impl<N: Real> MaterialHandle<N>
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Creates a sharable shape handle from a shape.

Methods from Deref<Target = dyn Material<N>>

Returns true if the trait object wraps an object of type __T.

Returns a reference to the object within the trait object if it is of type __T, or None if it isn't.

Trait Implementations

impl<N: Real> AsRef<dyn Material<N> + 'static> for MaterialHandle<N>
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impl<N: Clone + Real> Clone for MaterialHandle<N>
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Performs copy-assignment from source. Read more

impl<N: Real> Deref for MaterialHandle<N>
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The resulting type after dereferencing.

Auto Trait Implementations

impl<N> Send for MaterialHandle<N>

impl<N> Sync for MaterialHandle<N>

Blanket Implementations

impl<T> From for T
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impl<T, U> Into for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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impl<T, U> TryFrom for T where
    T: From<U>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> BorrowMut for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any

impl<SS, SP> SupersetOf for SP where
    SS: SubsetOf<SP>, 

impl<T> Same for T

Should always be Self