[][src]Struct nphysics2d::joint::RevoluteConstraint

pub struct RevoluteConstraint<N: Real> { /* fields omitted */ }

A constraint that removes all relative motions except the rotation between two body parts.

Methods

impl<N: Real> RevoluteConstraint<N>
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Create a new revolute constraint which ensures the provided anchors always coincide.

Both achors are expressed in the local coordinate system of the corresponding body parts.

Trait Implementations

impl<N: Real> JointConstraint<N> for RevoluteConstraint<N>
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Return true if the constraint is active. Read more

impl<N: Real> NonlinearConstraintGenerator<N> for RevoluteConstraint<N>
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Auto Trait Implementations

impl<N> Send for RevoluteConstraint<N> where
    N: Scalar

impl<N> Sync for RevoluteConstraint<N> where
    N: Scalar

Blanket Implementations

impl<T> From for T
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impl<T, U> Into for T where
    U: From<T>, 
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impl<T, U> TryFrom for T where
    T: From<U>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> BorrowMut for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any

impl<SS, SP> SupersetOf for SP where
    SS: SubsetOf<SP>, 

impl<T> Same for T

Should always be Self