[][src]Struct nphysics2d::joint::PrismaticConstraint

pub struct PrismaticConstraint<N: RealField, Handle: BodyHandle> { /* fields omitted */ }

A constraint that remove all be one translational degrees of freedom.

Methods

impl<N: RealField, Handle: BodyHandle> PrismaticConstraint<N, Handle>[src]

pub fn new(
    b1: BodyPartHandle<Handle>,
    b2: BodyPartHandle<Handle>,
    anchor1: Point<N>,
    axis1: Unit<Vector<N>>,
    anchor2: Point<N>
) -> Self
[src]

Create a new prismatic constraint that ensures the relative motion between the two body parts are restricted to a single translation along the axis1 axis (expressed in the local coordinates frame of b1).

pub fn min_offset(&self) -> Option<N>[src]

The lower limit, if any, of the relative translation (along the joint axis) of the body parts attached to this joint.

pub fn max_offset(&self) -> Option<N>[src]

The upper limit, if any, of the relative translation (along the joint axis) of the body parts attached to this joint.

pub fn disable_min_offset(&mut self)[src]

Disable the lower limit of the relative translational motion along the joint axis.

pub fn disable_max_offset(&mut self)[src]

Disable the upper limit of the relative translational motion along the joint axis.

pub fn enable_min_offset(&mut self, limit: N)[src]

Enables the lower limit of the relative translational motion along the joint axis.

pub fn enable_max_offset(&mut self, limit: N)[src]

Disable the lower limit of the relative translational motion along the joint axis.

Trait Implementations

impl<N: RealField, Handle: BodyHandle, Bodies: BodySet<N, Handle = Handle>> JointConstraint<N, Bodies> for PrismaticConstraint<N, Handle>[src]

fn is_active(&self, bodies: &Bodies) -> bool[src]

Return true if the constraint is active. Read more

impl<N: RealField, Handle: BodyHandle, Bodies: BodySet<N, Handle = Handle>> NonlinearConstraintGenerator<N, Bodies> for PrismaticConstraint<N, Handle>[src]

Auto Trait Implementations

impl<N, Handle> Send for PrismaticConstraint<N, Handle> where
    N: Scalar

impl<N, Handle> Unpin for PrismaticConstraint<N, Handle> where
    Handle: Unpin,
    N: Scalar + Unpin

impl<N, Handle> Sync for PrismaticConstraint<N, Handle> where
    N: Scalar

impl<N, Handle> RefUnwindSafe for PrismaticConstraint<N, Handle> where
    Handle: RefUnwindSafe,
    N: RefUnwindSafe + Scalar

impl<N, Handle> UnwindSafe for PrismaticConstraint<N, Handle> where
    Handle: UnwindSafe,
    N: Scalar + UnwindSafe

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>,